Nike Building Twist is an interactive projection mapping experience controlled by a shoe that’s been wired up with a bunch of pressure sensors and plugged into an Arduino board, allowing users to literally twist a building like you can the shoe. The pressure sensors control dynamic projection mapping installation in real-time, creating a very cool hands on experience for Nike.
Here a real persons face becomes the canvas for the projections, face mapping I believe they’ve called it.
“Explore Your Dual World” launched as a way to be a little different for a new Samsung phone that supports dual sim cards. Almost straight out of A Scanner Darkly and it's scramble suit! Super-cool and oddly fascinating!
Snake the Planet! from MPU on Vimeo.
“Snake the Planet!” by MPU takes the classic mobile phone game ‘Snake’ and adopts it for the urban canvas. The software developed in openFrameworks first scans the environment then each level is generated individually and based on the selected facade. Windows, door frames, pipes and signs all become boundaries and obstacles in the game. Shapes and pixels collide with these boundaries like real objects. The multi player mode lets players intentionally block each other’s path in order to destroy the opponent, tron-like competitive element, where one player...
Golden Tiger from le3paris on Vimeo.
French design studio Le3 has set a tiger loose in Paris. Using projection mapping they've created a reflection of urban space and it's interaction with viewers as a running tiger strides through the night. Made more special by the fact that no post-production was used as the tiger blends into the City of Light.
The age of the passive theme park is done. Live Park uses Kinect sensors and RFID wrist bands to interact with 3D videos, holograms and augmented reality, stitching together a continuous immersive story for yourself and your avatar to wave, shout and jump across 65 attractions.