A Kinect hack which appears to give it's creator Gwen Vanhee shapeshifting superpowers through augmented reality. One of the most impressive features is the sense of grain derived from the visuals. A grassroots cheap way to do special effect. Very impressive. Hit the jump for more exact dev details about how Gwen did this...
It's openFrameworks (C++ wrapper for openGL) + Kinect
- Convert the incoming data to a mesh and calculate the normals
- Moving vertices along the normal gives you the blowup-effect
- Drawing the normals (somewhat randomized) gives the hairy-effect
For the last bit of the video: